Mostly a patch release for #1735.
Bug Fixes
- fix camera radius reset by @elalish in #1733.
- Fix &v[size] UB in normals test sentinel pointers by @zmerlynn in #1736.
- Fix originalID races on shared CSG nodes by @zmerlynn in #1741.
Bindings
Refactoring
- Thread ExecutionContext into MeshGL ingest via ExecutionContext::FromMeshGL by @zmerlynn in #1723.
- Thread ExecutionContext into Smooth via ExecutionContext::Smooth by @zmerlynn in #1734.
- Thread ExecutionContext into LevelSet via ExecutionContext::LevelSet by @zmerlynn in #1739.
- Per-phase timing in ADVANCE_PHASE_OR_RETURN; extend perfPhases by @zmerlynn in #1742.
- Route Boolean3::Result timing through the shared phase mechanism by @zmerlynn in #1745.