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Merge GS Creature & Combat guide into unified creature reference Fold the GemStone-only "Creature and Combat Systems" guide into the combined developer/LLM reference and remove the standalone page. The reference already covered both games at the module level; this adds the GS-specific material the old guide carried and disambiguates it as GemStone-specific: - §6.5 Combat::Tracker: full API, settings table, needs-tracker matrix, internals, debug switches (drops the nonexistent .settings method the old guide listed) - §6.6 Replacing GameObj (GS migration) with the Integer-vs-String id and nil-vs-Array gotchas - §6.7 worked GemStone example - tracker-populated field callouts in §6.1, GS cheat sheet, and gotchas Sidebar now points to the single canonical article. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add Creature Module developer & LLM reference Comprehensive reference for the runtime creature module, delineating the game-agnostic base (Lich::Common::CreatureBase), DragonRealms-specific, and GemStone-specific layers. Adds sidebar links. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>