Thrust2020 is a sandbox "game" with solid and fluid dynamics. It uses box2d and liquidfun to provide the user with a splashy experience. Use cursor keys to move ship, space to grab/release the ball.
- Install qt5
- Clone repository
- Run
cmake - Compile project using
makeor IDE
- Copy existing
data/levels/map*.svg - Edit new svg file with inkscape for example. Horizontal guide is located at horizon.
- Black filled polygon are solid in game.
- Save file in repository root directory.
- Add svg file in
data/levels/levels.qrcresource file - Add level description in
data/levels/levels.jsonnameis displayed on the UImaprefers to the svg file preceded by a semicolon.- Add doors and and paths optionally.
- Build project and run
rocket - ...
- Profit

