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Since commit bb0bef1 we have included the GitHub Actions workflow that exports the project for the web & publishes it with GitHub Pages as part of the zip file created by `git archive`, which is what is fetched when the project is downloaded via the Godot Asset Library. However in commit 80440de I split that workflow in two, without updating `.gitattributes` accordingly. As a result, the "Publish to GitHub Pages" workflow is present, but the "Build and Export Game" workflow is not; and the former (understandably) fails. Include it.
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Thanks for reporting this problem, @jgbourque! |
manuq
approved these changes
Jul 24, 2025
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Since commit bb0bef1 we have included the GitHub Actions workflow that exports the project for the web & publishes it with GitHub Pages as part of the zip file created by
git archive, which is what is fetched when the project is downloaded via the Godot Asset Library.However in commit 80440de I split that workflow in two, without updating
.gitattributesaccordingly. As a result, the "Publish to GitHub Pages" workflow is present, but the "Build and Export Game" workflow is not; and the former (understandably) fails.Include it.