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player: Prevent double-jumping after respawing#64

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wjt merged 1 commit intomainfrom
push-tnswqvuuomrt
Dec 3, 2025
Merged

player: Prevent double-jumping after respawing#64
wjt merged 1 commit intomainfrom
push-tnswqvuuomrt

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@wjt wjt commented Dec 2, 2025

Previously, when double_jump was enabled, then if the player lost a life midway through jumping, such as by jumping into the underside of an enemy, then after respawning at the start of the level they could double-jump before landing. This was not intentional. Fix it!

Previously, when double_jump was enabled, then if the player lost a life
midway through jumping, such as by jumping into the underside of an
enemy, then after respawning at the start of the level they could
double-jump before landing. This was not intentional. Fix it!
@wjt wjt requested a review from a team as a code owner December 2, 2025 20:13
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github-actions Bot commented Dec 2, 2025

Play this branch at https://endlessm.github.io/moddable-platformer/branches/endlessm/push-tnswqvuuomrt.

(This launches the game from the start, not directly at the change(s) in this pull request.)

@wjt wjt merged commit c602f64 into main Dec 3, 2025
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@wjt wjt deleted the push-tnswqvuuomrt branch December 3, 2025 09:19
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