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Add labels beside all input hints #1284

Description

@wjt

In Fray's End, on the bottom island, we show directional input hints to indicate how you move, and when you're near the villager, the button you should press to interact:

Image

In, e.g., the first round of ink combat, we also have a label next to the image to say what that button does:

Image

I think we should standardise on one or the other, and my preference is to include a label saying what the button does. So we would have, in Fray's End with bad ASCII art:

(+) Move      (A) Interact

XP Summary (total 300)

Subdomain Skill XP
Game Design: Game Feel & UX Problem Solving 75
Game Design: Game Feel & UX Creativity & Design Thinking 75
Game Design: Game Feel & UX Technical Literacy 150

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