The two patches of crops in res://scenes/quests/lore_quests/quest_001/3_stealth_level/stealth_level.tscn are bushes from Tiny Swords. We replaced the bush-crops in Fray's End #677 and we should do the same here.
In res://scenes/game_elements/props/decoration/crops/ there are 3 prop scenes: barley.tscn, carrot.tscn, and tomato.tscn.
For each patch of bush-crops in res://scenes/quests/lore_quests/quest_001/3_stealth_level/stealth_level.tscn, pick one of the 3 prop scenes and replace the bushes with that crop. Perhaps the field in the middle of the level could be barley, while the patch at the end could be carrots?
XP Summary (total 175)
| Subdomain |
Skill |
XP |
| Game Design: Game Feel & UX |
Problem Solving |
50 |
| Game Design: Game Feel & UX |
Creativity & Design Thinking |
50 |
| Game Design: Game Feel & UX |
Technical Literacy |
75 |
The two patches of crops in
res://scenes/quests/lore_quests/quest_001/3_stealth_level/stealth_level.tscnare bushes from Tiny Swords. We replaced the bush-crops in Fray's End #677 and we should do the same here.In res://scenes/game_elements/props/decoration/crops/ there are 3 prop scenes:
barley.tscn,carrot.tscn, andtomato.tscn.For each patch of bush-crops in
res://scenes/quests/lore_quests/quest_001/3_stealth_level/stealth_level.tscn, pick one of the 3 prop scenes and replace the bushes with that crop. Perhaps the field in the middle of the level could be barley, while the patch at the end could be carrots?XP Summary (total 175)