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Add BackgroundMusic nodes in NO_EDIT templates #2136

@wjt

Description

@wjt

Currently the templates have no background music. This means that we don't show learners that we have a BackgroundMusic node, and so often we find that StoryQuests have bare AudioStreamPlayer(2D) nodes, often assigned to the wrong audio bus, which do not have the fading-between-scenes behaviour of BackgroundMusic.

I suggest we add a BackgroundMusic node to each scene of the NO_EDIT template, with one of the short loops of the Threadbare theme as the stream. e.g.:

intro: Threadbare Loop_Main_Intro_01.ogg
scene 1: Threadbare Loop_Main_Bridge_01.ogg
scene 2: Threadbare Loop_Main_Bridge_02.ogg
sequence puzzle: silent (no BackgroundMusic node)
outro: Threadbare Loop_Main_Cresendo_01.ogg

XP Summary (total 175)

Subdomain Skill XP
Game Design: Core Gameplay & Mechanics Problem Solving 50
Game Design: Core Gameplay & Mechanics Creativity & Design Thinking 50
Game Design: Core Gameplay & Mechanics Technical Literacy 75

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