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@manuq manuq commented Aug 13, 2025

A simple tileset with terrains for floor, elevation and walls. Based on the style guide.

This is how it looks:

image

I didn't want to touch the current template levels for now, I added a separate test scene. But maybe is better to use it in the levels?

I spent a while with the elevation. The corners are tricky in this simplified 16 tile set. Specially without color contrast, I wanted the template to be gray. It's so gray and boring that makes me want to replace it. I guess that's a good sign.

Resolves #1010

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wjt commented Aug 13, 2025

Great idea!

A simple tileset with terrains for floor, elevation and walls. Based on
the style guide.

The elevation also has physics layers for walls and light occlussion.

Add a test scene using the tileset in TileMapLayer nodes.

Resolves #1010
@manuq manuq force-pushed the tileset-template branch from 8f68d38 to bdae2aa Compare August 14, 2025 12:49
@manuq manuq marked this pull request as ready for review August 14, 2025 12:53
@manuq manuq requested a review from a team as a code owner August 14, 2025 12:53
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Yes, I think the fact that it's so dull works in its favour!

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wjt commented Aug 14, 2025

I didn't want to touch the current template levels for now, I added a separate test scene. But maybe is better to use it in the levels?

Maybe! I think this is worth discussing with the learning team

@wjt wjt merged commit 74194ff into main Aug 14, 2025
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@wjt wjt deleted the tileset-template branch August 14, 2025 12:56
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Template: Add tileset template

3 participants