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@manuq manuq commented Oct 24, 2025

The monk tells the StoryWeaver where to go, but suddenly the Void erases the path. The monk gives her grappling hook (tool name is placeholder) to the StoryWeaver so they can navigate in the place.

Note: The start and end grappling hook levels will have to be redesigned because the thread is below the dialogue.

Helps #1410

The monk tells the StoryWeaver where to go, but suddenly the Void erases
the path. The monk gives her grappling hook (tool name is placeholder)
to the StoryWeaver so they can navigate in the place.

Note: The start and end grappling hook levels will have to be redesigned
because the thread is below the dialogue.

Helps #1410
@manuq manuq requested a review from a team as a code owner October 24, 2025 17:44
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github-actions bot commented Oct 24, 2025

Play this branch at https://play.threadbare.game/branches/endlessm/more-void-initial-narrative.

(This launches the game from the start, not directly at the change(s) in this pull request.)

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manuq commented Oct 24, 2025

Play this branch at https://endlessm.github.io/threadbare/branches/endlessm/more-void-initial-narrative.

(This launches the game from the start, not directly at the change(s) in this pull request.)

Actually here https://endlessm.github.io/threadbare/branches/endlessm/more-void-initial-narrative/#quests/lore_quests/quest_002/2_grappling_hook/grappling_hook_start

I think I'll redesign the level because the dialogue occluding the thread being mentioned is bad.

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Even though we'll tweak the level later I think this is a great improvement.

do animation_player.play(&"eat_floor")
do animation_player.animation_finished
Matilda: Hmmm.. the Void is blooming fast here.
Matilda: You’d only be able to reach the town using a [b]grappling hook[/b]. That's how I managed to survive. Take mine.
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Nice idea to embolden the text! However it doesn't work on the web platform:

Image

presumably because we don't have a bold-weight font.

Maybe we can (later) change this to use colour instead?

@wjt wjt merged commit 46b33f6 into main Oct 28, 2025
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@wjt wjt deleted the more-void-initial-narrative branch October 28, 2025 17:58
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3 participants