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Add Champ StoryQuest #1620
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Add Champ StoryQuest #1620
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Play this branch at https://play.threadbare.game/branches/endlessm/vermont-cup. (This launches the game from the start, not directly at the change(s) in this pull request.) |
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Something is wrong here because this PR is reverting many other changes in the |
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No, I read it right the first time. |
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I think what's happened is that you have rebased |
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Can you reword the PR description to follow https://github.com/endlessm/threadbare/wiki/StoryQuest-submission ? This will be used as the commit message for the merge commit. It doesn't need to be very long - just a couple of sentences about the quest will do and what it's for. |
That should be updated now, with all the assets I added too. |
wjt
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Are all these assets your own original work?
Yes, I modified the attributions of the assets section. |
The border of some of the tile assets is the same design as the default grass tiles in the game, I just changed the color and smoothed out some of the edges, then made changes to the middle of the tiles. I can add another attribution here for the original creator of those. |
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OK!
This StoryQuest focuses on the adventures of Evan, who is curious about legendary animals in folklore. One day, he decides to try his luck and find Champ in the cold waters of Lake Champlain in Vermont. Join him as he attempts to uncover the truth behind the lake monster and its centuries of historical encounters with Vermonters.
Assets:
blank_champ.png by @felixwalberg
evan_room_tiles.png by @felixwalberg
poster_bigfoot.png by @felixwalberg
poster_kraken.png by @felixwalberg
poster_yeti.png by @felixwalberg
shore_and_lake_tiles.png by @felixwalberg
shore_tiles.png by @felixwalberg
tape.png by @felixwalberg
waves_lake_tiles.png by @felixwalberg
wood_floor_tiles.png by @felixwalberg
Game Design:
Progression and Motivation by @felixwalberg