Player: Stop player particle system running on player defeat#2370
Conversation
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Test build no longer available. |
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Thanks for this contribution, @Litraxx! To add yourself to the game's credits you can open a PR to add a new row to this CSV: https://github.com/endlessm/threadbare/blob/main/scenes/menus/credits/data/community.csv Put yourself above the first row that has "Mentors" within. I'm also curious to know how you found Threadbare and decided to contribute. :) |
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@wjt I saw the talk you held at GodotCon 2026 and though this is a great initiative. As to why I decided to contribute, starting your own game project always seemed very daunting to me. Having an already working game where you can add smaller parts is a lot more approachable to me personally and it also makes learning easier. |
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That's great! You're also welcome to join us on our Discord (link in the README). |
The player's particle system now stops emitting when the player is defeated.
Resolves #2260