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Closed May 18, 2024
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•Closed - Added #387: Ability to set a collision object's collision radius - thanks to @quantum-unicorn! (RC 2)
- Added #379: Mark unpainted and ungrouped vertices in groups. (RC 1)
- Added: #392: Support for
CouplingTagon mountpoints. (RC 1) - Added: #391: Error for when both an external collision file is referenced and objects exist in the collision collection. (RC 1)
- Added:
SEUT QuickTools- shortcuts for various commonly used actions when making SE models. (Beta 1) - Added: Material variation dropdown menu, allowing the user to quickly switch between versions of a material. (RC 1)
- Added: Checkboxes to
Addon Preferencesto enableQuick ToolsandAnimation Support. (Beta 1) - Changed: Switched all documentation links to instead link to the new Space Engineers Official Wiki. SEMREF will be retired, but all its content has been migrated to the SE wiki. (RC 1)
- Improved #398: Log decoding error handling. (RC 1)
- Improved #394:
TransparentMaterialfiles are no longer exported perMWMfile but perBLEND-file. (RC 1) - Improved #389: Mountpoint mode now works better when editing mountpoint areas in
EDIT-mode (origins are set to geometry automatically). (RC 1) - Improved #373: Added error for incompatible physics shape (
COMPOUND). (Beta 1) - Improved #374: Added warning for exporting to a different grid size than scene is set to while subpart empties are present. (Beta 1)
- Improved #375: Ignore Collision collections that are not associated with a main or BS collection. (Beta 1)
- Improved #376: Added error for trying to launch
MountpointorMirror Modewhile not having set anAssetpath. (Beta 1) - Improved: Channel settings on imported images. (RC 1)
- Improved: Paint Color handling. This will unfortunately reset all paint color in your exisitng
BLEND-files. (RC 1) - Improved: Sum up imported materials instead of reporting them one by one. (RC 1)
- Improved: Export errors now properly interrupt the entire export process. (Beta 1)
- Improved: Switched material technique error to warning. (Beta 1)
- Improved: The way some error messages would display empty paths. (Beta 1)
- Improved: Warning when using outdated version of Blender. (Beta 2)
- Changed #371 & #372: Updated the way the
Bounding Boxis drawn to ensure Blender 4.0 compatibility. (Beta 1) - Fixed #378: BAU would not offer to update to a newer release version if user was on a dev version. (Beta 1)
- Fixed: Paths in exported logs sometimes not getting properly anonymized. (RC 1)
- Fixed:
SEUT Materialbeing remapped to a linked one. (RC 1) - Fixed: Remap Materials sometimes erroring. (RC 1)
- Fixed: Missing character weighting error not triggering (RC 1)
- Fixed: Longstanding bug that would lead to subpart duplication. (Beta 1)
- Fixed: Issue where icon render would create folders named after files. (Beta 1)
- Fixed: SBC export icon path not being able to handle
PNGicons. (Beta 1) - Fixed:
Complete Importnot settingHKTpath correctly. (Beta 1) - Fixed: Issue during SEUT patching process. (Beta 1)
- Fixed: Issue during
Planet Editorbaking process when image nodes were not present in materials. (Beta 1) - Fixed: Export error with Blender 4.0 . (Beta 1)
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