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Welcome to the BuildFurnace wiki!
BuildFurnace is a puzzle–simulation game where players design and build furnaces to meet specific production goals and overcome levels of increasing difficulty.
- Game Title: BuildFurnace
- Genre: Simulation / Puzzle
- Engine: Unity
- Platforms: PC
- Repository: [Link to repository]
In BuildFurnace, you construct furnaces from different bricks. Each level introduces new constraints like material limits, temperature goals, or efficiency targets.
Players are scored on:
- Design efficiency
- Time to complete
- Resource usage
Goal: Optimize your furnace design to handle heat flow, production speed, and energy management.
| Mechanic | Description |
|---|---|
| Blueprint System | Drag-and-drop interface for designing furnace layouts |
| Temperature Simulation | Realistic heat transfer and cooling balance |
| Upgrades | Unlock advanced parts as you progress |
| Challenges | Timed missions and material restrictions |
| Level | Name | Difficulty | Key Challenge |
|---|---|---|---|
| 1 | First Flame | Easy | Learn basic furnace setup |
| ... | ... | ... | ... |
- Keep your heat evenly distributed.
- Use symmetry in design to improve airflow.
- Optimize before scaling — a smaller, efficient furnace often performs better.
BuildFurnace started as an experiment in thermal simulation and evolved into a complete puzzle–simulation experience.
The goal is to combine realism in physics with satisfying gameplay progression.
- Engine: Unity
- Language: C#
- Art Style:
- Physics System: Custom heat-transfer simulation
This wiki is maintained by the BuildFurnace team and community contributors.
Feel free to suggest edits or improvements!