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  • Ankara, Turkey
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  1. Equipment-System Equipment-System Public

    A modular, socket-based equipment system for Unity. Handles slot management, visual attachment with offsets, and physics-based dropping.

    C# 1

  2. physics-engine physics-engine Public

    C++

  3. Falling-Sand-Sim-SFML Falling-Sand-Sim-SFML Public

    C++

  4. Unity-Verlet-SAT-Physics Unity-Verlet-SAT-Physics Public

    C#