PF2e Creature Size Matters
New Features
- Treat Small Player Characters as Medium setting — a softer option for
tables that don't want size category to penalize a player's choice of
ancestry. When enabled, Small player characters (gnomes, goblins,
halflings, etc.) are treated as Medium for all size-differential
calculations — both when they're attacking and when they're being
attacked.- Applies symmetrically: a normalized Small PC neither takes bonus
damage as a smaller target nor deals bonus damage as a smaller
attacker — size is simply removed from the equation for that PC. - PCs only. Small NPCs and monsters are unaffected and retain
their true size category. - The GM-facing chat card shows the normalization when it applies
(e.g.Small → Medium), so it's clear at a glance why the
differential resolved the way it did.
- Applies symmetrically: a normalized Small PC neither takes bonus
Notes
- Default: Enabled. This module favors not penalizing player choice
by default. Tables that want strict size rules applied to Small PCs
can disable this in module settings. - Validated in a live session against Large NPC attackers and Small NPC
targets — confirmed correct behavior for PC-attacking, PC-defending,
and NPC-unaffected cases.
What's Changed
- Add
treatSmallPCsAsMediumsetting andgetEffectiveSize()helper - Document the new setting in README
Full Changelog: v1.1.0...v1.2.0