A Unity-based critical game exploring invisible domestic labour through repetitive cleaning mechanics.
The project is inspired by feminist theories of reproductive labour, particularly the writings of Silvia Federici, Mariarosa Dalla Costa, and Margaret Benston.
Players repeatedly clean a pastel domestic environment where dirt continuously reappears, creating an endless maintenance loop that reflects the invisibility and repetition of unpaid housework.
WASD - Move
Space - Clean Floor
- Unity 6
- C#
- URP
- World Space UI
- Invisible labour
- Maintenance labour
- Feminist gameplay
- Reproductive labour