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Move animated frame decoding off the main thread and cache frame metadata to reduce playback stalls. Use poster frames during preload, downsample animated frames for display, and disable static-layer overlays and Live Text while animation is active.
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Problem
Divina animated images were prone to stutter because frame metadata lookup, frame decode work, and extra static-layer processing were still happening on the main playback path.
Approach
Move animated frame decoding behind a dedicated frame store so metadata is cached once, frames are downsampled for the display target, and the main thread only advances timing and swaps layer contents. Use poster frames during preload, and disable the static image layer, sepia overlay, and Live Text analysis while animation playback is active.
Scope
Validation
make formatmake build