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Sprint Game Manager

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@evets17 evets17 released this 15 Dec 02:35
· 22 commits to main since this release

NOTE: Click here to get latest release:

https://github.com/evets17/SprintGameManager/releases/latest

This video is an overview and shows how to use SprintGameManager: https://youtu.be/hZRKoReLXC8

The files here are for earlier build (2512142019), click link above for latest build.

Sprint Game Manager (SGM)

Desktop GUI for managing Intellivision Sprint Console games (ROM, config, metadata, and images) for sideloading.

Using the app (end users)

1) Pick your games folder

  • Use the folder picker to choose the root folder that contains your game files.
  • The game list populates from the detected basenames.

2) Select a game

  • Click a game to edit its assets.
  • The top-left warning counter reflects missing/invalid assets (including image resolution mismatches).

Analyze the games folder

  • Use the Analyze area to scan the currently selected games folder and compute warnings per game.
  • Use the warning filters to show only specific issues (missing ROM/config/metadata/images, resolution mismatches, etc.).
  • Enable Only games with warnings to quickly narrow the game list.
  • Use the select all / clear all filter buttons to toggle filters faster.
  • If you add/rename files, re-run Analyze (or Refresh) to update results.

3) Add / rename content

  • Drag & drop accepted files into the app (or use the Add actions) to copy them into the selected game.
  • Use Change File Name to rename the game (updates associated files).

4) Edit metadata

  • Use the metadata editor panel to create/edit <basename>.json and save changes.

5) Manage images

Each image card supports:

  • Browse: pick an image file.
  • Paste: paste an image from the clipboard.
  • Drag & drop: drop an image file onto the card.
  • Resize (when shown): fixes wrong-resolution PNGs.

6) Overlays (1–3)

  • Build: generate an overlay from a template + bottom image.
  • Blank: sets the slot to the packaged empty overlay image.
  • Keep Ratio (overlay cards only): when checked, Browse/Paste keeps the source aspect ratio and centers it on a transparent canvas (no stretching).
  • Reorder overlays: if at least two overlay files exist, drag one overlay card onto another to swap/move their underlying files.

7) Snapshots (1–3)

  • If you have multiple snap images, drag one snap card onto another to swap/move _snap1/_snap2/_snap3.

8) QR code

  • Use the QR tools to generate/update the game QR image (including URL-based creation).