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Releases: extrasounds/extra-sounds

v3/26.1.2-build.1

14 Jun 02:44
v3/26.1.2-build.1
729c28e

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3.0.0+26.1.2-build.1

also compatible with following versions:
* 26.1 - 26.1.2

legacy/1.21.11+1.15.2-build.1

14 Jun 01:57
legacy/1.21.11+1.15.2-build.1
df0ed5e

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compatible with following versions:
* 1.15.2
* 1.16.x
* 1.17.x
* 1.18.x
* 1.19.x
* 1.20.x
* 1.21.x

2.0.1

09 Nov 08:13

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Fixed

  • Effect removal sounds playing without any effect present
  • Modded block sounds not being autogenerated

1.4.1

10 Jun 07:36

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Changed

  • Ported to 1.17

1.4.0

23 May 09:34

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Added

  • Creative block pick sound

Fixed

  • Reworked crash fix, should now work when the game is not ticking (e.g. with Inventory Pause)
  • Item sound if transferring to full inventory
  • Delete sound in creative if nothing is deleted

Changed

  • Tweaked food & other item sounds

1.3.1

21 May 23:39

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Fixed

  • Modded items not having sounds
  • Crashing if item does not have a sound assigned

Changed

  • Moved more sounds from hardcoded to class based detection

1.3.0

20 May 14:26

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Added

  • Item stack drag sound
  • Drop sound pitch based on amount (versus max stack)

Fixed

  • Item transfer sound in creative inventory
  • Multiple sounds being played at the same time
  • Crash when playing sounds during a sound tick

Changed

  • Moved sound logic to item creation instead of click event

1.2.0

17 May 10:08

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Added

  • Hotbar sound on key press
  • Item delete sound (in creative inventory)

Fixed

  • Drop sound when disconnecting
  • Drop sound playing when dropping nothing
  • Crashing, once and for all (hopefully)

1.1.1

09 May 21:53
44be190

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Changed

  • Removed cloth config from jar
  • Set environment to client only

1.1.0

09 May 01:13

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Added

  • Block-based inventory sounds
  • Creative inventory click sounds

Fixed

  • Fix crashes on certain clicks
  • Include cloth config in jar