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Archive.VG API inclusion
- Get releases and tosec from Archive.VG response
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- Rename rome with tosec name
- Add fetched info to database (in OEDBGame gameWithArchiveDictionary:inDatabase:)
- Add support for session dependent api stuff
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Implement Screen Flow UI - https://github.com/mattball/MBCoverFlowView ? -
Cores Preference pane
- Decide if we want it
- Add stuff to OECorePlugin (like -(NSView*)coreSettingsView; or something)
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Fix UI for pop out window title bar not working
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Fix Filters in preferences -
Fix OEMenu
- Highlight menu item even if mouse was not released
Add menu separatorCorrect sizing if menu has only 1 itemMove selection by Arrow-Keys- Add blinking + delay when an item is clicked
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Fix GridView
Shadow on top (when scrolling reaches end)- Multiple selection
- Move selection by Arrow-Keys
- Add drag and drop
Center title and ratings on items- Fix memory usage
- Fix resize crash
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HUD controls bar
Create save games menuMake "Save Current Game" work- "Done" Button
- Add "stop fullscreen" button state
Set audio volume (individually for each game)- Show / hide with mouse movement
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MainMenu
- enable/disable items
- Manage "Last Played" menu
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Move About Window / Plugin Loading / HID Support away from OEGameDocument, remove OEGameDocument
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- Are we sure we want to remove OEGameDocument? The document handling framework allows us to do all sorts of nice Mac App things for free, including recent documents, etc. I think its foolish to throw that out. Plus, you could integrate with "Versions" for save states, etc etc. -vade
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- You're right, NSDocument has some nice features. We should stick to it but still move the stuff mentioned somewhere more appropriate. cyco
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Fix OESearchFieldCell (it loses it's text attributes when pressing enter-key)
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Localization of console names/images (e.g. NES<->Famicom) -
Remember state of collections item (collapsed/expanded)
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Add functionality to Preferences -> Library Folder Change/Reset Buttons
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Available Libraries (using OESystemPlugin)
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Setup Assistant:
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- Welcome to OpenEmu, get you started
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- Download cores
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- Set up your preferences, and bind controller info
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- Import some roms!
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Maybe setup assistant is video game themed, like you are building a character from an old RPG? I dunno. Just a lame idea. Blinky in a tux with an eye piece ? Who knows!
- Remove spurious linker and compiler warnings
- Remove ivars since we are now 64 bit clean
Put UI Mockups on Github.- Organize code, remove unecessary files
- Replace copyright headers
- Agreed upon code guidelines?