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Woof! 6.0.0

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@fabiangreffrath fabiangreffrath released this 25 Jun 09:07
· 2776 commits to master since this release
  • Support for the MBF21 complevel has been added, compliant to Rev 1.2 of the spec (@rfomin).
  • Support for the label field has been added to the UMAPINFO implementation, bumping compliance to Rev 2 of the spec (@rfomin).
  • Support for ExM0 maps has been fixed, the INTERPIC patch is used for intermission screens for episode > 3 (@rfomin).
  • Support for autoloading from PWAD autoload directories has been added (@rfomin).
  • Support for deleting savegames from the menu has been added (@rfomin).
  • The "next level" key has been fixed for the last map in a UMAPINFO sequence (@rfomin).
  • UMAPINFO lumps have been added to get autoloaded for MASTERLEVELS.WAD, NERVE.WAD, E1M4B.WAD and E1M8B.WAD (@rfomin).
  • Parsing of the episode field in the UMAPINFO implementation has been fixed (@rfomin).
  • Support for backward compatible savegames has been added (@rfomin).
  • The colored blood feature has been ported over from PrBoom+ (@rfomin).
  • The "Enemies" menu is not completely disabled in the Vanilla complevel anymore (@rfomin).
  • The Automap overlay and rotate modes have been ported over from Crispy Doom (@rfomin).
  • An option has been added to always show level stats.
  • The UMAPINFO demo extension has been added (@rfomin).
  • The ability to keep the default intermission screen for a map with an UMAPINFO entry has been fixed (@rfomin).
  • Map entries without a 'levelname' field in their UMAPINFO entry now fall back to the default map title (@rfomin).
  • The ability to set 'partime' with an UMAPINFO entry has been fixed (@rfomin).