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Woof! 6.3.0

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@fabiangreffrath fabiangreffrath released this 30 Jul 06:20
· 2737 commits to master since this release
  • Initialization of the total time counter on the intermission screen has been fixed, which affects 'complevel mbf' demo compatibility (@rfomin).
  • Resetting of the compatibility vector has been fixed when loading 'complevel vanilla' savegames (@rfomin).
  • Saving during demo playback has been fixed (@rfomin).
  • Status bar refresh is enforced in the Main, Episode and Skill menus as in Crispy Doom (@rfomin).
  • Loading savegames during multiplayer demo playback (e.g. AV.WAD DEMO1) has been fixed (@rfomin).
  • Demos without 'PR+UM' signature are now ignored (@rfomin).
  • SFX are now interpolated in a 16-bit int domain.
  • The default endpic has been fixed for UMAPINFO (@rfomin).
  • Dehacked patches from the command line are now processed after mobjinfo initialization (@rfomin).
  • Randomly mirrored death animations have been ported over from Crispy Doom (@rfomin).
  • Blood color patches have been added for Rekkr and Hacx (@rfomin).