Woof! 6.3.0
·
2737 commits
to master
since this release
- Initialization of the total time counter on the intermission screen has been fixed, which affects 'complevel mbf' demo compatibility (@rfomin).
- Resetting of the compatibility vector has been fixed when loading 'complevel vanilla' savegames (@rfomin).
- Saving during demo playback has been fixed (@rfomin).
- Status bar refresh is enforced in the Main, Episode and Skill menus as in Crispy Doom (@rfomin).
- Loading savegames during multiplayer demo playback (e.g. AV.WAD DEMO1) has been fixed (@rfomin).
- Demos without 'PR+UM' signature are now ignored (@rfomin).
- SFX are now interpolated in a 16-bit int domain.
- The default endpic has been fixed for UMAPINFO (@rfomin).
- Dehacked patches from the command line are now processed after mobjinfo initialization (@rfomin).
- Randomly mirrored death animations have been ported over from Crispy Doom (@rfomin).
- Blood color patches have been added for Rekkr and Hacx (@rfomin).