This repository was archived by the owner on Oct 11, 2023. It is now read-only.
Pre Deploy Light Game Restyle and Updates#321
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More backend and event fixes pre-launch
Mission entry
…messages if player has no gift xp to give
…d isIdle state to socket, connected new redux xp slice attributes to header and sidedrawer
Pre-Deploy UI Polish
Chat input UI polish
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Copy of (#303) following the main history drop
Overview
The objective here was to get as many of the design updates in as possible prior to the redeployment of the game. Within those style updates I also updated the report and star systems. Now there is a like dislike flow where users can like a message which reveals a start if they so choose to reward one and dislike will reveal the option to flag. The flag system now has categories and will mark a flagged message for the remainder of a session. Aside from that feature the only other functional change is reported messages will now send the eventId. The restyling is incomplete but most of the major elements have been at mostly updated with the new styles.
New styles and UI Base Shot

New Styles for Player Chat. Chat bubble will be colored to match players action in the future.

Help mode is still functional

Updated Agent Message Bubble

Like to Star Feedback

Dislike to report Feedback

Category Prompt

Report Form

Reported Message

Todos