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This is in for 1.1. The app now loads translations from files like the one you sent, and your Korean translation is part of it, along with German, French, Spanish and Brazilian Portuguese. Plan's here: #3. When 1.1's text is final I'll send you the full Korean file and a list of the strings I drafted myself, if you'd like to check them. Thanks again! |
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1.1.0 is out with your Korean translation and review: https://github.com/factoryseatlmuapp/factory-seat/releases/tag/v1.1.0 You're credited in the release notes and the CHANGELOG. If Korean players report anything that reads oddly, corrections are always welcome here. Thank you, this is what made 1.1 happen! 🇰🇷 |
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Hi @arch642, 1.2 is nearly ready, and it adds a lot of new text: an inbox with a race engineer's debrief, team principal and press messages, one interview question after big moments, sponsors that approach you mid-season, a "what's at stake" card before each race, and full results with a lap analysis. I've drafted the Korean for all of it (251 new lines), using the terms you chose for 1.1 (AI 강도, 평판, 포디움, 합니다체). The table below has every new line with its English. Would you have time to look it over like you did for 1.1? Anything that sounds unnatural or reads like a translation, just mark it here and I'll fix it before the release. No rush, and thank you again. Korean players keep finding the app through Naver and dcinside, and your translation is a big part of why. The 251 new lines (English and draft Korean)
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First of all, thank you for developing Factory Seat! I really enjoy using it.
I'd like to suggest adding multi-language support (localization/i18n) for non-English users.
I understand that maintaining multiple language translations directly in the official build can be a lot of maintenance work for an individual developer. Therefore, rather than bundling every translation yourself, would it be possible to introduce a simple system where the app loads translations from an external file (such as a .json or .csv file)?
If users can simply place a translated file (e.g., mapping English keys/strings to their local language) into a directory or select it in the Settings, the community can easily create and maintain their own localizations without requiring constant updates to the core build.
Additionally, as someone not deeply familiar with programming, I've heard that non-Latin scripts (like Korean, Japanese, and Chinese) often require proper Unicode (UTF-8) handling and appropriate fallback fonts to render cleanly without text overflow or glyph issues. It would be great if this could be taken into consideration as well.
Thank you for your time and consideration!
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