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Isaiah Frey edited this page May 10, 2018
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4 revisions
Thanks for helping with the creating of Adrift!
In order to keep things organized and effective, the Adrift repository will be using Projects to complete different sections of the game. These can be found in the Projects tab on the top.
Adrift will be compiled on GitHub, if you are unfamiliar with how GitHub works, some additional reading can be done on the GitHub Basics wiki page.
If you want to program
Adrift is coded in GML using Game Maker Studio 1.4 which is available for download here. Before you begin assigning yourself to issues, familiarize yourself with Fame Game's programming standards on the Programming Standards wiki page.
If you want to contribute in other ways
Adrift needs sprite and room designers, creative support, testers, and more. To directly edit the game's sprites and rooms you should download Game Maker Studio 1.4 here and familiarize yourself with how Github works. If you would like to contribute ideas, look for discussion threads on the Projects tab. If you would like to test the game and submit feedback, simply download the most recent version from the Code tab. Note: the most recent version may not always represent a stable release.