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Zooc 1.0.0: Core functionality
Pre-release
Pre-release
Zooc 1.0.0
Changelog 1.0.0
- This release implements a basic flashlight, zooming + panning, and all the configurable variables from the original Boomer but not any experimental features. Additionally, compiling with shaders built-in and some other keybinds are not implemented yet so you will need to create
./shaders/{vertex.glsl,fragment.glsl}.rand<C-r>functionality once you can compile without developer mode. - no sha256 sums yet.
Known bugs
- windowed = false in your config will cause a crash. I'm aware of this and it will be fixed soon. For now, only fullscreen works