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v0.5.0 (early pre-release)
Pre-releaseKnown bug: Sky Dash on D-pad Up opens the map, but pressing A on a place does nothing. Fixed in v0.5.1; please use that instead.
Early pre-release: no Switch test results for this build yet, and there's been no full playthrough. Back up your saves.
For Pokémon: Let's Go, Pikachu! 1.0.2 with Atmosphère. Build ID C208DB6A4EF4361F28B8402BE0F7CD9A.
Install: remove any other wild battle mods, unzip to the root of your SD card, then fully close and restart the game. The zip adds /atmosphere/exefs_patches/the_better_lets_go/, replacing an earlier version if you have it.
New in this version:
- Sky Dash on D-pad Up: once you've unlocked Sky Dash, press Up in the overworld to open the town map and choose it there, with the game's usual Yes/No prompt. Up follows the same rules as opening the menu. On a single sideways Joy-Con, Up still opens the menu.
Also included since v0.1.0, and also still being tested:
- Snorlax, Legendaries and other scripted wild fights keep the original mechanic: no Poké Balls in the battle Bag, the original timer stays, and you catch them after you win.
- Every game language: both options are translated into Japanese (kana and kanji), English, French, Italian, German, Spanish, Korean, and Simplified and Traditional Chinese, and they now appear in Japanese too. The translations are by AI and aren't checked by native speakers, so corrections to
tools/option_text.pyare very welcome. - "Level-Up Trade Evolution" option: Off by default. When On, Kadabra, Machoke, Graveler and Haunter can also evolve by leveling up, starting at Level 50.
- Intro skip: works with +, −, A, B, X or Y.
- Patch format: IPS32. If the patch seems to do nothing, please report your Atmosphère version.
Please test:
- D-pad Up: nothing before unlocking Sky Dash; after that, the map opens, Sky Dash works, and quitting the map returns you to normal control. X should still open the menu. Report any freeze when pressing Up or closing the map.
- Snorlax or a Legendary, then a normal wild battle and a trainer battle straight after.
- Opening Options and scrolling every row: 13 in Japanese, 12 in other languages.
- Each language's wording, and any text that's cut off or shows as blank boxes.
- Switching both options, then restarting the game to check they saved.
- Each trade evolution at Level 50, canceling with B, and with the option Off.
- Whether one A press on the intro also starts the game.
Known gaps: shiny and Special Encounters are untested, and there's been no full playthrough. Stay offline.
See the README for the AI disclosure, warnings, testing status and credits.
SHA-256 of the patch: 03A4FF1F271160865DF8D1F4B9A7555A71B5AA32DD7B3E21B25B860610D2FD62
Licensed under GPL-3.0; see the LICENSE file attached here. Source is in this repo.