QtMesh Cloud
- Account toolbar control — QtMesh Cloud sign-in, projects, upload, and sign-out live in a VS Code-style
CloudAccountMenuButton at the bottom of the left objects toolbar (avatar/initials, online/offline badge, structured popup menu). (#700, #709)
- Device sign-in — OAuth-style device authorization polls while the dialog stays open, so approving on the website with a copied code works without clicking Open Browser. (#709)
- Cloud file uploads — Authenticated upload flow from the editor to QtMesh Cloud. (#695, #698)
- Device auth client — Foundation for browserless / copy-code sign-in. (#696)
Modeling & rigging
- Inverse-distance auto skin weights — New weighting mode for automatic skin binding (closes #402). (#699)
- Quad retopology — Triangle-pairing quad retopo tool (closes #401). (#697)
- xatlas auto UV unwrap — Automatic UV unwrapping (closes #400). (#694)
Version & quality
- Version bumped to 3.4.0 in
CMakeLists.txt; doc/action pins synced via sync-doc-versions-from-cmake.sh.
- Unit tests for
CloudAccountMenuButton and CloudCredentialStore (isolated test storage, no OS keychain in CI).
- Sentry
ui.action breadcrumbs on cloud toolbar and sign-in dialog actions.
Install
| Platform |
Asset |
| macOS |
QtMeshEditor-3.4.0-MacOS.dmg |
| Windows |
QtMeshEditor-3.4.0-bin-Windows.zip |
| Linux |
qtmesheditor_amd64.deb |
winget install FernandoTonon.QtMeshEditor # Windows
brew install --cask qtmesheditor # macOS (after cask update)
docker pull ghcr.io/fernandotonon/qtmesh:3.4.0
Preview
https://qtmesh.dev