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3.9.2

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@fernandotonon fernandotonon released this 24 Jun 01:48
db5a1df

Bugfixes since 3.9.1

Import texture rendering (#757)

  • White / untextured models after File → Open — newly imported entities now get the same RTSS material rebind that cloud downloads already used, so sidecar textures resolve correctly in the 3D viewport (notably on Linux).
  • Per-entity texture roots — rebind uses each mesh's qtme.source_path so multi-file imports cannot cross-bind common texture basenames (e.g. two assets both named diffuse.png).
  • Blank Texture Paint 2D preview — paint buffer loads from embedded FBX bytes and on-disk paths before GPU readback, which is unreliable for many imported FBX textures.

Publishing this release triggers the usual Linux / Windows / macOS build artifacts, Homebrew cask, WinGet, Snap, and Docker image updates.