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SDK Installation causing lots of fatal issues. #658

@cryptogrounds

Description

@cryptogrounds

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Unity editor version: 2019.3.11f1 and 2019.3.0f6 maybe it occurs in more?
Firebase Unity SDK version: 6.14.0
Source you installed the SDK (.unitypackage or Unity Package Manager): FirebaseAnalytics.unitypackage (Dotnet4)
Firebase plugins in use (Auth, Database, etc.): Analytics
Additional SDKs you are using (Facebook, AdMob, etc.): Admob
Platform you are using the Unity editor on (Mac, Windows, or Linux): Windows 10
Platform you are targeting (iOS, Android, and/or desktop): All three
Scripting Runtime (Mono, and/or IL2CPP): IL2CPP for iOS/Android, Mono for PC/Mac Standalone

Please describe the issue here:

So I have three issues:
First one is a bunch of errors just whenever I load into the project, or import, etc. The errors are: https://hatebin.com/yfsujgvldd

Second is not having the ability to go to Window>Firebase>Documentation, I get an error for that: https://hatebin.com/dsrtwcoqfj

Lastly, whenever I try to build for Android, unity's process just starts to not respond when the build phase it at "Building Scene 0: "

Please answer the following, if applicable:

Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)? Yes and an empty project

Extra Questions:
Have I tried importing the package again? Yes
Have I tried building without the SDK? Yes and it works perfectly fine
Have I tried reimport all? Yes
Have I tried relaunching Unity? Yes
Do I have both iOS and Android modules installed? *Yes

What's the issue repro rate? 100%

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