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Materials
Firtina Ozbalikci edited this page Jul 29, 2017
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Wiki » Internal Components » Materials
- meshBasicMaterial: Creates a THREE.MeshBasicMaterial
- meshPhongMaterial: Creates a THREE.MeshPhongMaterial
- meshLambertMaterial: Creates a THREE.MeshLambertMaterial
- meshDepthMaterial: Creates a THREE.MeshDepthMaterial
- meshNormalMaterial: Creates a THREE.MeshNormalMaterial
- pointsMaterial: Creates a THREE.PointsMaterial
- lineBasicMaterial: Creates a THREE.LineBasicMaterial
- lineDashedMaterial: Creates a THREE.LineDashedMaterial
- spriteMaterial: Creates a THREE.SpriteMaterial
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shaderMaterial: Creates a THREE.ShaderMaterial
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uniforms: A container for THREE.ShaderMaterial#uniforms.
- uniform: A single uniform value for a shader material.
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uniforms: A container for THREE.ShaderMaterial#uniforms.
- rawShaderMaterial: Creates a THREE.RawShaderMaterial.
- meshStandardMaterial: Creates a THREE.MeshStandardMaterial
- TODO:
- Material
- MeshFaceMaterial
- MultiMaterial
- SpriteCanvasMaterial
- SpriteMaterial
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