Export resources as assetbundles with a VersionManager for unity3d project.
Features:
- Export resources in batch mode with suffix name, that which from the resources path under the project, and only export the resources of the new or changed.
- Filter all of the updated files by VersionManager.
Sources:
- Assets/Edtior/Exporter.cs
- Assets/ScriptsAssetManagerExample.cs
- Assets/Script/AssetManager.cs
- Assets/Script/AssetBundleManager.cs
- Assets/Scripts/Helpers/Logger.cs
- Assets/Scripts/PathUtils.cs
- Assets/Scripts/Tester.cs
- Assets/Scripts/Data/IRecords.cs
- Assets/Scripts/Data/RecordGenerator.cs
- Assets/Scripts/Data/Table.cs
- Assets/Scripts/Data/TableManager.cs
- Assets/Scripts/Data/Records/TestRecord.cs
Resources:
- Assets/Resources/Cube.prefab
- Assets/Resources/Image.png
- Assets/Resources/test.txt
- Assets/Resources/Yellow.mat