Fix build issues for LLVM based toolchains.#1513
Fix build issues for LLVM based toolchains.#1513parona-source wants to merge 5 commits intoflightlessmango:masterfrom
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| if is_libcxx | ||
| message('Detected libcxx, not appending -static-libstc++ to linker arguments') | ||
| else | ||
| link_args+=['-static-libstdc++'] |
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@flightlessmango can't this be left for packagers / users to add with meson with -D cpp_link_args when/if needed ?
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Maybe a case where its enabled by default and you have to disable it yourself for the cases where its not desirable (libcxx / no static libstdc++ available).
src/meson.build
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| objects: mangohud_static_lib.extract_all_objects(), | ||
| link_with: mangohud_static_lib, | ||
| link_args : link_args, | ||
| link_args : [link_args, '-Wl,--version-script,@0@'.format(join_paths(meson.current_source_dir(), 'mangohud.version'))], |
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This is a lot of duplication, should probably be a variable
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Not sure about how to do that nicer, I have unique files for all libs and mangohub_opengl uses a different directory as its generated at build time.
Could also break it into several lines like in the example given in this meson issue about improving mesons handling for these.
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Used the c preprocessor to preprocess the version file instead. Hopefully that is more appealing. |
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@parona-source there is any change that needs to be done (besides the conflicts), because I been using this patch (with the following use flags (X dbus mangoapp mangohudctl wayland), without any problems. The verion I using is this one: @AdelKS, might be a good ideia to solve the conflicts any apply this patch to mangohud ebuilds? Edit: Here is a rebased patch if anyone needs: rebased-1513-24d88a.patch |
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I rebased the patch again for version @parona-source since this is working fine for months now (at least on my machine) maybe you can just solve the conflict and remove the draft. @AdelKS what you think of rebasing this patch and added to the mangohud package in the guru repo. |
LLD is stricter with version scripts and will complain about nonexisting symbols in version files. Bump meson reguirement due to use of compiler_args in preprocess. Signed-off-by: Alfred Wingate <parona@protonmail.com>
Clang has a long standing bug where it will try to mix c++ libraries instead of erroring out early or transparently linking against libcxx statically instead. Signed-off-by: Alfred Wingate <parona@protonmail.com>
LLVM alternative C++ standard library is happier if it can hide its own
symbols first without preprocessor macros complicating things.
FAILED: amdgpu.p/tests_test_amdgpu.cpp.o
clang++ -Iamdgpu.p -I. -I.. -I../include -I../subprojects/spdlog-1.14.1/include -Isubprojects/implot-0.16 -I../subprojects/implot-0.16 -Isubprojects/imgui-1.89.9 -I../subprojects/imgui-1.89.9 -I../subprojects/imgui-1.89.9/backends -fdiagnostics-color=always -D_FILE_OFFSET_BITS=64 -Wall -Winvalid-pch -Wextra -std=c++14 -O3 -Werror=missing-declarations -Werror=return-type -Wno-unused-parameter -Qunused-arguments -fno-math-errno -fno-trapping-math -Wno-non-virtual-dtor -Wno-missing-field-initializers -D__STDC_CONSTANT_MACROS -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS '-DPACKAGE_VERSION="v0.7.2"' -DSPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_DEBUG -D_GNU_SOURCE -DHAVE_PTHREAD -DUSE_GCC_ATOMIC_BUILTINS -DHAVE_TIMESPEC_GET -DHAVE___BUILTIN_BSWAP32 -DHAVE___BUILTIN_BSWAP64 -DHAVE___BUILTIN_CLZ -DHAVE___BUILTIN_CLZLL -DHAVE___BUILTIN_CTZ -DHAVE___BUILTIN_EXPECT -DHAVE___BUILTIN_FFS -DHAVE___BUILTIN_FFSLL -DHAVE___BUILTIN_POPCOUNT -DHAVE___BUILTIN_POPCOUNTLL -DHAVE___BUILTIN_UNREACHABLE -O2 -pipe '-DIMGUI_API=__attribute__((visibility("default")))' -pthread -DSPDLOG_COMPILED_LIB -DTEST_ONLY -MD -MQ amdgpu.p/tests_test_amdgpu.cpp.o -MF amdgpu.p/tests_test_amdgpu.cpp.o.d -o amdgpu.p/tests_test_amdgpu.cpp.o -c ../tests/test_amdgpu.cpp
In file included from ../tests/test_amdgpu.cpp:9:
In file included from ../tests/../src/amdgpu.h:6:
In file included from ../tests/../src/overlay_params.h:6:
In file included from /usr/include/c++/v1/vector:3023:
In file included from /usr/include/c++/v1/locale:212:
/usr/include/c++/v1/ios:343:30: error: expected parameter declarator
343 | _LIBCPP_HIDE_FROM_ABI bool fail() const;
| ^
/usr/include/cmocka.h:1616:22: note: expanded from macro 'fail'
1616 | #define fail() _fail(__FILE__, __LINE__)
| ^
<scratch space>:2:1: note: expanded from here
2 | "/usr/include/c++/v1/ios"
Signed-off-by: Alfred Wingate <parona@protonmail.com>
Signed-off-by: Alfred Wingate <parona@protonmail.com>
This means you don't have to use explicit compiler_args for cpp.preprocess which then means the meson requirement can be lowered. Signed-off-by: Alfred Wingate <parona@protonmail.com>
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Keeping it a draft as this would in its current state break builds for Windows. I'm unsure what is the intent with mangohud_opengl and what symbols should be visible in it for Windows.With LLVM toolchain I mean clang as the compiler, lld is the linker and libcxx as the c++ stdlib.
I didn't touch mangohud_shim, but its visible symbols are shown as well. It could also be explicitly specified like mangohud_opengl.
Current HEAD built with GCC/ld.bfd