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54 changes: 54 additions & 0 deletions firebase_ai_live_api_demo/.gitignore
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.build/
.buildlog/
.history
.svn/
.swiftpm/
migrate_working_dir/

# IntelliJ related
*.iml
*.ipr
*.iws
.idea/

# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/

# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/

# Symbolication related
app.*.symbols

# Obfuscation related
app.*.map.json

# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

# macOS
ephemeral/

#firebase
firebase_options.dart
google-services.json
GoogleService-Info.plist
firebase.json
45 changes: 45 additions & 0 deletions firebase_ai_live_api_demo/.metadata
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.

version:
revision: "d7b523b356d15fb81e7d340bbe52b47f93937323"
channel: "stable"

project_type: app

# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
base_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
- platform: android
create_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
base_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
- platform: ios
create_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
base_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
- platform: linux
create_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
base_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
- platform: macos
create_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
base_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
- platform: web
create_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
base_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
- platform: windows
create_revision: d7b523b356d15fb81e7d340bbe52b47f93937323
base_revision: d7b523b356d15fb81e7d340bbe52b47f93937323

# User provided section

# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'
78 changes: 78 additions & 0 deletions firebase_ai_live_api_demo/README.md
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# Firebase AI Live API Demo
**Target Platforms:** iOS, Android, Web

**Tech Stack:** [Flutter](https://flutter.dev/) (frontend), [Firebase AI Logic](https://firebase.google.com/docs/ai-logic) (Gemini API in Vertex AI for the backend)

![Plant Identifier – Firebase AI Live API Demo App on mobile & web](README/PlantIdentifierHero.png)

This app demonstrates how to build a Flutter app with real-time bidirectional
audio & video streaming to the Gemini "Live API" using Firebase AI Logic.

As seen in as seen in the
["What's New in Flutter"](https://youtu.be/v6Rzo5khNE8?si=0316B2O7xDM4Zp4S&t=2278)
Google I/O 2025 keynote.

## Getting Started

1. Follow [these instructions](https://firebase.google.com/docs/ai-logic/get-started?&api=vertex#set-up-firebase)
to set up a Firebase project

1. Connect the app to your Firebase project by using `flutterfire configure`.

Install `flutterfire_cli`:

```console
flutter pub global activate flutterfire_cli
```

Then run the `flutterfire` command to configure this project for your Firebase project:

```console
rm lib/firebase_options.dart
flutterfire configure
```

1. Run `flutter pub get` in the root of the project directory `firebase_ai_live_api_demo` to
install the Flutter app dependencies

1. Run `flutter run -d <device-id>` to start the app on iOS, Android, or Web.

> [!TIP]
> Get available devices by running `flutter devices` ex: `AA8A7357`, `macos`, `chrome`.
> The live video functionality won't work on iOS simulators due to camera restrictions.

## How to use the demo app

1. When prompted, allow the app permission to access your camera and microphone.

1. Click the call button and say "Hello Gemini!"

2. Turn on your device camera by clicking the camera button.

1. You'll see in `lib/src/flutterfire_ai_live_api_demo.dart` that the app
is pre-configured with a "plant identifier" system instruction. So point your camera at a plant and ask Gemini to identify it!

```dart
systemInstruction: Content.text(
'You are a plant identifier. Greet the user by telling them that you '
'are a plant identifier. Ask them to turn on their camera and show '
'you a plant and you can help them identify plants and flowers. '
'Your job is to help the user dentify plants and flowers. '
'When the user asks you to identify a plant or flower, respond '
'by telling them what it is and along with fun fact about it. '
'If you\'re unable to identify the plant or flower, you may ask the user '
'for more information about it or ask for a closer look.',
)
```

If you have some time on your hands, try to modify the system instruction,
model configuration, or add tools that let Gemini retrieve real-time info
or to take take some sort of action.

## Additional Resources
- [[Codelab] Build a Gemini powered Flutter app with Flutter & Firebase AI Logic](https://codelabs.developers.google.com/codelabs/flutter-gemini-colorist)
- [Firebase AI Logic docs](https://firebase.google.com/docs/ai-logic)

Feeling inspired? Check out these other Flutter & Firebase AI Logic sample apps!
- [Agentic App Manager](https://github.com/flutter/demos/tree/main/agentic_app_manager): Build an agentic experience in a Flutter app using Firebase AI Logic with the Gemini API in Vertex AI.
- [Colorist](https://github.com/flutter/demos/tree/main/vertex_ai_firebase_flutter_app): Explore LLM tooling interfaces by allowing users to describe colors in natural language. The app uses Gemini LLM to interpret descriptions and change the color of a displayed square by calling specialized color tools.
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28 changes: 28 additions & 0 deletions firebase_ai_live_api_demo/analysis_options.yaml
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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.

# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml

linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule

# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
14 changes: 14 additions & 0 deletions firebase_ai_live_api_demo/android/.gitignore
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
.cxx/

# Remember to never publicly share your keystore.
# See https://flutter.dev/to/reference-keystore
key.properties
**/*.keystore
**/*.jks
48 changes: 48 additions & 0 deletions firebase_ai_live_api_demo/android/app/build.gradle.kts
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plugins {
id("com.android.application")
// START: FlutterFire Configuration
id("com.google.gms.google-services")
// END: FlutterFire Configuration
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id("dev.flutter.flutter-gradle-plugin")
}

android {
namespace = "com.example.flutterfire_ai_live_api_demo"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion

compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}

kotlinOptions {
jvmTarget = JavaVersion.VERSION_11.toString()
}

defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "com.example.flutterfire_ai_live_api_demo"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
minSdk = 23
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
versionName = flutter.versionName
ndkVersion = "27.0.12077973"
}

buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.getByName("debug")
}
}
}

flutter {
source = "../.."
}
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
45 changes: 45 additions & 0 deletions firebase_ai_live_api_demo/android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="flutterfire_ai_live_api_demo"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.

In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>
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package com.example.flutterfire_ai_live_api_demo

import io.flutter.embedding.android.FlutterActivity

class MainActivity : FlutterActivity()
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.

This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
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