v0.1.4
Fixes a few issues with the display of special item types, including flavored items (jellies, wines, roe, etc.) and smoked fish.
Previously, they were displaying with a generic icon (e.g. all smoked fish would look like Carp) and generic description sometimes including format arguments like {0} as literal text. They will now:
- Use the original item's icon if a flavored item only has a generic one (smoked fish)
- Display the item's full description text, including placeholders for the item/base name and suffixes like weapon stats
- Render with the correct color tint, using either direct tint or overlay depending on the item's configuration.
This should now look almost identical to the vanilla game menu, with only a few bells and whistles missing such as animations and progress bars.
No other changes in this release, except that it has probably been tested enough by now to drop the explicit "alpha" tag and let semver do the rest of the work.