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This is a project made to manage event subscription in a generic way with unity. When creating events, very often you could originate a cycle dependency so this way events are

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UnityEventManager

This is a project made to manage event subscription in a generic way with unity. When creating events, very often you could originate a cycle dependency so this way events are safer to use, because whe communication always goes through the Event Manager.

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This is a project made to manage event subscription in a generic way with unity. When creating events, very often you could originate a cycle dependency so this way events are

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