Remove part about stack access performance #1
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This part is a bit misleading. The address of stack variables is not known at compilation time, stack can be located pretty much anywhere in the address space. Local variables are accessed in the same way as memory on the heap, using their addresses (or rather by something like
[RBP + X], but that's not inherently faster than e.g.[EAX]).Using stack memory can indeed be faster, but for other reasons: