Skip to content

Discrepancies

TechHog edited this page May 18, 2026 · 12 revisions

Below is a list of known discrepancies between frostbyte and Roblox (excluding things that aren't planned or have yet to be implemented).

Please remember that frostbyte aims to strike a balance between a 1:1 clone and a complete redesign. The goal of this project is not to end up looking like a client decompilation, having exact underlying internal behavior, and all that really matters is that the Luau environment functions the same.

Note: If an item is checked, it means there are no plans to change it.

  • registry tables aren't 1:1 (we have more probably and the keys are all strings in frostbyte)
  • instancelookup table's key in the registry is not a function pointer (see above)
  • DataType member functions are cached in frostbyte (static function are cached in both)

Clone this wiki locally