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Generating dumps

Felix W. Dekker edited this page May 21, 2020 · 22 revisions

This page details the standard procedure that is used to generate the dumps before they are attached to the releases.

Requirements

  1. Install the latest version of xEdit. Download the latest version from NexusMods and extract the archive in the Fallout 76 installation folder.
  2. Download the source code of this repository's latest version. Copy the files inside the Edit scripts directory over to the Edit scripts directory created by xEdit in the Fallout 76 installation directory.
    Do not move the scripts into a subdirectory of Edit scripts because then xEdit will be unable to find some scripts.

Run all scripts

To generate all dumps in one go, simply execute ExportAll.fo76pas. This will launch xEdit and run all dump scripts on all records. Select the plugins you want to apply the dump scripts to, and press OK to start the process. A dumps/ directory will be created in the same directory as ExportAll.fo76pas, and the dumps will be placed in the dumps/ directory. Once all scripts are done, the message You can close this application now. will show, and you can close xEdit.

Run a subset of scripts on all records

To generate only a selection of scripts, edit the ExportAll.fo76pas file in your favorite text editor and remove all lines that are not relevant to the dumps you want to create. Save the file and follow the instructions above about running ExportAll.fo76pas.

Run one script on some records

If you want to run a single dump script on a subset of records, follow the procedure below.

  1. Select the relevant records
    Most scripts apply only to records with a particular signature. For each plugin (.esm), xEdit lists the records with a given signature under the appropriate heading. Hold Ctrl while clicking a record to add it to your current selection.
  2. Apply the script
    Right-click one of the records that you have selected, click Apply Script..., select the desired script from the drop-down list, and press the OK button.
  3. Let it run
    Wait for the script to complete. A message will be displayed in the Messages tab on the right side of xEdit once the script has finished executing. Additionally, the title of the xEdit window will change back to FO76Edit after the script has finished executing. Most scripts take a few minutes; ExportTabularIDs.pas may take several hours.
  4. Inspect the generated files
    Check the files in the dumps/ directory in the root directory of Fallout 76.

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