Implement filtered collections of terminal/nonterminal nodes#709
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Implement filtered collections of terminal/nonterminal nodes#709
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This introduces a new `filter_if` operation which is intended to imitate C++20's `filter` on ranges and views. As an application, ranges of terminal nodes and non-terminal nodes are made available as part of `GameRep`.
Member
Author
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@d-kad @rahulsavani As discussed, here's a proposed addition where we have filtered ranges |
…tually doing anything interesting)
Contributor
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the changes look good -- will refactor the subgames root finder using these when pushed |
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This introduces a new
filter_ifoperation which is intended to imitate C++20'sfilteron ranges and views.As an application, ranges of terminal nodes and
non-terminal nodes are made available as part of
GameRep.