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bugSomething isn't workingSomething isn't workingwindowsMicrosoft Windows PlatformMicrosoft Windows Platform
Description
Bug description
When building with game-ci/unity-builder@v4 and containerRegistryImageVersion: 2 the Unity Path isn't found.
The Unity Path either doesn't seem to be correct or something failed in the pulling/creating of the container. Also the action doesn't fail but that is of less concern to me at the moment.

How to reproduce
- Use unity-builder action in workflow on a self-hosted windows 10, with container RegistryImageVersion: 2 specified.
- Docker-Image: unityci/editor:windows-2021.3.22f1-windows-il2cpp-2
- Workflow yaml:
- name: Build project
uses: game-ci/unity-builder@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: StandaloneWindows
buildMethod: BuildScript.PerformWindowsBuild${{ inputs.build-method }}
#runAsHostUser: true
dockerWorkspacePath: /github/workspace
containerRegistryImageVersion: 2
Expected behavior
- The Unity installation is found and the license is activated succesfully.
Additional details
Rather a question: is it possible to ssh into the container or something to see what could be wrong with the path?
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bugSomething isn't workingSomething isn't workingwindowsMicrosoft Windows PlatformMicrosoft Windows Platform