Feat/challenges #23#24
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* fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing (#8) * release v0.3 (#7) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing page experience --------- Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> * feat: added lucide react in package.json * Feat/leaderboards (#9) * feat: install firebase * feat: firebase setup * feat: created the api endpoints * feat: fixed leaderboards api * feat: fix game loop and timer at the start * feat: better ui design for countdown * feat: better loading design * feat: added date on leaderboards * fix: build error * docs: replace boilerplate Next.js README with comprehensive project documentation including features, tech stack, and setup instructions. (#13) * feat(metadata): add metadata and app favicon (#15) * feat: add logo image to public assets * feat: add backup favicon.ico file * feat: update logo text from "Spark Rush" to "Code Rush" * feat: update font to Google Sans and enhance metadata for landing page * Fix issue link in README Updated the issue reporting link in the README. * Feat/gameovermodal revamp #14 (#16) * feat: revamped the game over modal * feat: extracted leaderboards into its own component * feat: leaderboard loading animation * feat: modified score sorting logic to use date when score is equal * feat: added cursor pointers to buttons * feat: code rush now only works on desktop * feat: added go back to home button on mobile * Feat/soundfx #19 (#21) * v1.1.1 (#18) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing (#8) * release v0.3 (#7) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing page experience --------- Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> * feat: added lucide react in package.json * Feat/leaderboards (#9) * feat: install firebase * feat: firebase setup * feat: created the api endpoints * feat: fixed leaderboards api * feat: fix game loop and timer at the start * feat: better ui design for countdown * feat: better loading design * feat: added date on leaderboards * fix: build error * docs: replace boilerplate Next.js README with comprehensive project documentation including features, tech stack, and setup instructions. (#13) * feat(metadata): add metadata and app favicon (#15) * feat: add logo image to public assets * feat: add backup favicon.ico file * feat: update logo text from "Spark Rush" to "Code Rush" * feat: update font to Google Sans and enhance metadata for landing page * Fix issue link in README Updated the issue reporting link in the README. * Feat/gameovermodal revamp #14 (#16) * feat: revamped the game over modal * feat: extracted leaderboards into its own component * feat: leaderboard loading animation * feat: modified score sorting logic to use date when score is equal * feat: added cursor pointers to buttons * feat: code rush now only works on desktop * feat: added go back to home button on mobile --------- Co-authored-by: SauceCode01 <sauce.code.01@gmail.com> Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com> * hotfix: 10 seconds lang huhuhu. fixed! * feat: added sound effects --------- Co-authored-by: GDG PUP Web Development Team <gdgpupwebdev@gmail.com> Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com> * feat: added an end game button to end the game early * fix: set game time back to 90 seconds * Feat/challenges #23 (#24) * feat/created new challenges but the rendering of html is broke. * feat: rendering now works properly * feat: indentation fixed * feat: added more challenges * feat: added more challenges --------- Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com> Co-authored-by: GDG PUP Web Development Team <gdgpupwebdev@gmail.com>
SauceCode01
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Dec 11, 2025
* fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing (#8) * release v0.3 (#7) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing page experience --------- Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> * feat: added lucide react in package.json * Feat/leaderboards (#9) * feat: install firebase * feat: firebase setup * feat: created the api endpoints * feat: fixed leaderboards api * feat: fix game loop and timer at the start * feat: better ui design for countdown * feat: better loading design * feat: added date on leaderboards * fix: build error * docs: replace boilerplate Next.js README with comprehensive project documentation including features, tech stack, and setup instructions. (#13) * feat(metadata): add metadata and app favicon (#15) * feat: add logo image to public assets * feat: add backup favicon.ico file * feat: update logo text from "Spark Rush" to "Code Rush" * feat: update font to Google Sans and enhance metadata for landing page * Fix issue link in README Updated the issue reporting link in the README. * Feat/gameovermodal revamp #14 (#16) * feat: revamped the game over modal * feat: extracted leaderboards into its own component * feat: leaderboard loading animation * feat: modified score sorting logic to use date when score is equal * feat: added cursor pointers to buttons * feat: code rush now only works on desktop * feat: added go back to home button on mobile * Feat/soundfx #19 (#21) * v1.1.1 (#18) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing (#8) * release v0.3 (#7) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing page experience --------- Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> * feat: added lucide react in package.json * Feat/leaderboards (#9) * feat: install firebase * feat: firebase setup * feat: created the api endpoints * feat: fixed leaderboards api * feat: fix game loop and timer at the start * feat: better ui design for countdown * feat: better loading design * feat: added date on leaderboards * fix: build error * docs: replace boilerplate Next.js README with comprehensive project documentation including features, tech stack, and setup instructions. (#13) * feat(metadata): add metadata and app favicon (#15) * feat: add logo image to public assets * feat: add backup favicon.ico file * feat: update logo text from "Spark Rush" to "Code Rush" * feat: update font to Google Sans and enhance metadata for landing page * Fix issue link in README Updated the issue reporting link in the README. * Feat/gameovermodal revamp #14 (#16) * feat: revamped the game over modal * feat: extracted leaderboards into its own component * feat: leaderboard loading animation * feat: modified score sorting logic to use date when score is equal * feat: added cursor pointers to buttons * feat: code rush now only works on desktop * feat: added go back to home button on mobile --------- Co-authored-by: SauceCode01 <sauce.code.01@gmail.com> Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com> * hotfix: 10 seconds lang huhuhu. fixed! * feat: added sound effects --------- Co-authored-by: GDG PUP Web Development Team <gdgpupwebdev@gmail.com> Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com> * feat: added an end game button to end the game early * fix: set game time back to 90 seconds * Feat/challenges #23 (#24) * feat/created new challenges but the rendering of html is broke. * feat: rendering now works properly * feat: indentation fixed * feat: added more challenges * feat: added more challenges * feat: modified challenges --------- Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com> Co-authored-by: GDG PUP Web Development Team <gdgpupwebdev@gmail.com>
gdg-pup-webdev-team
added a commit
that referenced
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Dec 11, 2025
* fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing (#8) * release v0.3 (#7) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing page experience --------- Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> * feat: added lucide react in package.json * Feat/leaderboards (#9) * feat: install firebase * feat: firebase setup * feat: created the api endpoints * feat: fixed leaderboards api * feat: fix game loop and timer at the start * feat: better ui design for countdown * feat: better loading design * feat: added date on leaderboards * fix: build error * docs: replace boilerplate Next.js README with comprehensive project documentation including features, tech stack, and setup instructions. (#13) * feat(metadata): add metadata and app favicon (#15) * feat: add logo image to public assets * feat: add backup favicon.ico file * feat: update logo text from "Spark Rush" to "Code Rush" * feat: update font to Google Sans and enhance metadata for landing page * Fix issue link in README Updated the issue reporting link in the README. * Feat/gameovermodal revamp #14 (#16) * feat: revamped the game over modal * feat: extracted leaderboards into its own component * feat: leaderboard loading animation * feat: modified score sorting logic to use date when score is equal * feat: added cursor pointers to buttons * feat: code rush now only works on desktop * feat: added go back to home button on mobile * Feat/soundfx #19 (#21) * v1.1.1 (#18) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing (#8) * release v0.3 (#7) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing page experience --------- Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> * feat: added lucide react in package.json * Feat/leaderboards (#9) * feat: install firebase * feat: firebase setup * feat: created the api endpoints * feat: fixed leaderboards api * feat: fix game loop and timer at the start * feat: better ui design for countdown * feat: better loading design * feat: added date on leaderboards * fix: build error * docs: replace boilerplate Next.js README with comprehensive project documentation including features, tech stack, and setup instructions. (#13) * feat(metadata): add metadata and app favicon (#15) * feat: add logo image to public assets * feat: add backup favicon.ico file * feat: update logo text from "Spark Rush" to "Code Rush" * feat: update font to Google Sans and enhance metadata for landing page * Fix issue link in README Updated the issue reporting link in the README. * Feat/gameovermodal revamp #14 (#16) * feat: revamped the game over modal * feat: extracted leaderboards into its own component * feat: leaderboard loading animation * feat: modified score sorting logic to use date when score is equal * feat: added cursor pointers to buttons * feat: code rush now only works on desktop * feat: added go back to home button on mobile --------- Co-authored-by: SauceCode01 <sauce.code.01@gmail.com> Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com> * hotfix: 10 seconds lang huhuhu. fixed! * feat: added sound effects --------- Co-authored-by: GDG PUP Web Development Team <gdgpupwebdev@gmail.com> Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com> * feat: added an end game button to end the game early * fix: set game time back to 90 seconds * Feat/challenges #23 (#24) * feat/created new challenges but the rendering of html is broke. * feat: rendering now works properly * feat: indentation fixed * feat: added more challenges * feat: added more challenges * feat: modified challenges * fix: codespace overflowing when there are too many blocks --------- Co-authored-by: SauceCode01 <sauce.code.01@gmail.com> Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com>
gdg-pup-webdev-team
added a commit
that referenced
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Dec 11, 2025
* fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing (#8) * release v0.3 (#7) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing page experience --------- Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> * feat: added lucide react in package.json * Feat/leaderboards (#9) * feat: install firebase * feat: firebase setup * feat: created the api endpoints * feat: fixed leaderboards api * feat: fix game loop and timer at the start * feat: better ui design for countdown * feat: better loading design * feat: added date on leaderboards * fix: build error * docs: replace boilerplate Next.js README with comprehensive project documentation including features, tech stack, and setup instructions. (#13) * feat(metadata): add metadata and app favicon (#15) * feat: add logo image to public assets * feat: add backup favicon.ico file * feat: update logo text from "Spark Rush" to "Code Rush" * feat: update font to Google Sans and enhance metadata for landing page * Fix issue link in README Updated the issue reporting link in the README. * Feat/gameovermodal revamp #14 (#16) * feat: revamped the game over modal * feat: extracted leaderboards into its own component * feat: leaderboard loading animation * feat: modified score sorting logic to use date when score is equal * feat: added cursor pointers to buttons * feat: code rush now only works on desktop * feat: added go back to home button on mobile * Feat/soundfx #19 (#21) * v1.1.1 (#18) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing (#8) * release v0.3 (#7) * fixing sorting logic * saving * refactor: changing code structure * feat: good sorting ui * feat: load actual challenge data * feat: CORE functionality implemented * feat: cleaned the directory * feat: cleaned dir * feat: landing page * Feat/sparkrush UI (#3) * made the light mode on spark rush * feat: score overlay * feat: countdown * Feat/sparkrush UI (#5) * made the light mode on spark rush * feat: score overlay * feat: countdown * feat: start countdown * feat: start countdown * feat(landing): enhanced overall landing page experience --------- Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> * feat: added lucide react in package.json * Feat/leaderboards (#9) * feat: install firebase * feat: firebase setup * feat: created the api endpoints * feat: fixed leaderboards api * feat: fix game loop and timer at the start * feat: better ui design for countdown * feat: better loading design * feat: added date on leaderboards * fix: build error * docs: replace boilerplate Next.js README with comprehensive project documentation including features, tech stack, and setup instructions. (#13) * feat(metadata): add metadata and app favicon (#15) * feat: add logo image to public assets * feat: add backup favicon.ico file * feat: update logo text from "Spark Rush" to "Code Rush" * feat: update font to Google Sans and enhance metadata for landing page * Fix issue link in README Updated the issue reporting link in the README. * Feat/gameovermodal revamp #14 (#16) * feat: revamped the game over modal * feat: extracted leaderboards into its own component * feat: leaderboard loading animation * feat: modified score sorting logic to use date when score is equal * feat: added cursor pointers to buttons * feat: code rush now only works on desktop * feat: added go back to home button on mobile --------- Co-authored-by: SauceCode01 <sauce.code.01@gmail.com> Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com> * hotfix: 10 seconds lang huhuhu. fixed! * feat: added sound effects --------- Co-authored-by: GDG PUP Web Development Team <gdgpupwebdev@gmail.com> Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com> * feat: added an end game button to end the game early * fix: set game time back to 90 seconds * Feat/challenges #23 (#24) * feat/created new challenges but the rendering of html is broke. * feat: rendering now works properly * feat: indentation fixed * feat: added more challenges * feat: added more challenges * feat: modified challenges * fix: codespace overflowing when there are too many blocks * feat: added export database page * saved code for cors middleware 'ems.txt --------- Co-authored-by: SauceCode01 <sauce.code.01@gmail.com> Co-authored-by: Erwin <111296942+SauceCode01@users.noreply.github.com> Co-authored-by: Gerald Berongoy <149705711+geraldsberongoy@users.noreply.github.com>
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