The new Canvas Capture strategy sometimes creates garbage output. This is either an image decoding issue or some canvas transformation messing up the outcome. Example Replay: [https://markus-hintersteiner.sentry.io/explore/replays/0bebc8d8cf3943e6a54123e3a5b6c364/?project=4507463251853312&query=&referrer=%2Fexplore%2Freplays%2F%3AreplaySlug%2F&statsPeriod=7d&t_main=breadcrumbs&yAxis=count%28%29&t=158](https://markus-hintersteiner.sentry.io/explore/replays/0bebc8d8cf3943e6a54123e3a5b6c364/?project=4507463251853312&query=&referrer=%2Fexplore%2Freplays%2F%3AreplaySlug%2F&statsPeriod=7d&t_main=breadcrumbs&yAxis=count%28%29&t=158)