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  • Fix fabricated content and expand documentation - Remove 5 requirement types not found in game files: - REQUIREMENT_FOUNDED_NO_RELIGION - REQUIREMENT_GAME_TURN_MAX_REACHED - REQUIREMENT_PLAYER_DEFAULT_DEFEAT - REQUIREMENT_TEAM_DOMINATION_VICTORY - REQUIREMENT_TEAM_LEGACY_VICTORY - Fix REQUIREMENT_PLOT_ADJACENT_CONSTRUCTIBLE_TAG → REQUIREMENT_PLOT_ADJACENT_CONSTRUCTIBLE_TYPE_MATCHES - Expand Collection Types from 6 to 37 documented types - Fix broken link in Effect Types (diplomacy-Overview → modifiers-Overview) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

    @ghost-ng ghost-ng committed Jan 29, 2026
  • Add comprehensive Requirements section to XML Reference - Added 50+ requirement types with descriptions and arguments - Organized by category: City, Plot, Unit, Player, Religion, Game State - Included all valid values for terrain, biome, unit tags, etc. - Added GOSSIP requirement documentation for Narrative Events - Added common predefined RequirementSets - Included usage examples for each category Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

    @ghost-ng ghost-ng committed Jan 29, 2026
  • Add XML Reference, new tutorials, and fix broken links - Add comprehensive XML-Reference.md with complete schema documentation - Add tutorials-Creating-a-Building.md for buildings and wonders - Add tutorials-Creating-a-Narrative-Event.md for pop-up events - Add Troubleshooting-FAQ.md with common issues and solutions - Fix broken links in Getting-Started, Modinfo-Files, modifiers-Overview - Update _Sidebar.md and Home.md with new pages Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

    @ghost-ng ghost-ng committed Jan 28, 2026