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Fix fabricated content and expand documentation - Remove 5 requirement types not found in game files: - REQUIREMENT_FOUNDED_NO_RELIGION - REQUIREMENT_GAME_TURN_MAX_REACHED - REQUIREMENT_PLAYER_DEFAULT_DEFEAT - REQUIREMENT_TEAM_DOMINATION_VICTORY - REQUIREMENT_TEAM_LEGACY_VICTORY - Fix REQUIREMENT_PLOT_ADJACENT_CONSTRUCTIBLE_TAG → REQUIREMENT_PLOT_ADJACENT_CONSTRUCTIBLE_TYPE_MATCHES - Expand Collection Types from 6 to 37 documented types - Fix broken link in Effect Types (diplomacy-Overview → modifiers-Overview) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Comprehensive overhaul of Requirement Types reference - Added 50+ requirement types discovered from game source files - Organized into categories: City, Plot, Unit, Player, Religion, Game State - Added detailed argument tables for each requirement type - Included common values (biome types, terrain types, unit tags, etc.) - Added GOSSIP requirement documentation for Narrative Events - Added Owner vs Subject requirements explanation - Included both Database and GameEffects XML format examples Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add complete Civ VII modding documentation Full wiki documentation including: - Database schemas (Units, Buildings, Civilizations, Leaders, etc.) - Modifier system (Effects, Collections, Requirements) - JavaScript API reference - Tutorials for creating units, civs, map generators, UI extensions - Technical reference (Localization, Art, UI, Load Order) - Cross-reference index Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>