v0.2.2-alpha
Pre-release
Pre-release
Alpha release — Portal-style portal gun and accurate sky rendering through portals.
New
- Portal gun (
yaportal:portal_gun2): shoot any surface to open a 1×2 portal flush with it (walls and floors). White unbreakable shell placed around the opening; blue/orange pairs per player, auto-linked. - Camera roll/pitch animation APIs:
set_look_roll_animate()/set_look_pitch_animate(), roll-only/pitch-only teleport snaps, debug roll keybinds (O/P).
Fixed
- Sunset/sunrise and night colors through portals: directional horizon tint is now recomputed for the portal's virtual camera direction instead of the player camera's (engine:
Sky::applyDirectionalTint). - Portal sky matches the server sky: the "overworld" portal sky type now mirrors the game's dynamic
set_sky(VoxeLibre sunset tints, black night, weather) instead of engine defaults. - Void sky restored: the pocket dimension shows the original VoxeLibre End noise skybox again, both through the portal and while inside (sky no longer black after teleport).
- Camera roll now rotates around the actual view axis (no horizontal-axis drift when pitched).
Download
Luanti-portal-x86_64.AppImage below — chmod +x and run. The yaportal mod auto-installs into your Luanti user dir on first launch.