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ColorWater

Minecraft mod to test metadata sensitive liquids.

How to compile

You need to prepare

  • MCP development environment with MinecraftForge
  • BuildCraft API
  • Forestry for Minecraft API

If you use ant for build, you need to put BC and FFM API into %MCPROOT%/api/ and write build.properties file, then run ant release in the project directory. This build.xml has not been fully tested.

This is an example directory structure:

%MCPROOT%
    |- api/
    |- bin/
    |- forge/
    |- jars/
    |- reobf/
    |- other MCP files and dirs
    |- ColorWater/
        |- src/
        |- resources/
        |- .classpath
        |- .gitignore
        |- .project
        |- build.properties
        |- build.xml

And an example build.properties:

dir.mcp=../
dir.project=${dir.mcp}/ColorWater
dir.src=${dir.project}/src
dir.resource=${dir.project}/resources
dir.release=${dir.project}/release
release.mod.version=0.0.0
release.mod.name=colorwater-universal

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Minecraft mod to test metadata sensitive liquids.

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