Minecraft mod to test metadata sensitive liquids.
You need to prepare
- MCP development environment with MinecraftForge
- BuildCraft API
- Forestry for Minecraft API
If you use ant for build, you need to put BC and FFM API into %MCPROOT%/api/
and write build.properties file, then run ant release in the project directory.
This build.xml has not been fully tested.
This is an example directory structure:
%MCPROOT%
|- api/
|- bin/
|- forge/
|- jars/
|- reobf/
|- other MCP files and dirs
|- ColorWater/
|- src/
|- resources/
|- .classpath
|- .gitignore
|- .project
|- build.properties
|- build.xml
And an example build.properties:
dir.mcp=../
dir.project=${dir.mcp}/ColorWater
dir.src=${dir.project}/src
dir.resource=${dir.project}/resources
dir.release=${dir.project}/release
release.mod.version=0.0.0
release.mod.name=colorwater-universal