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Stick to scanning files referenced by the solution #19

@CodeSmile-0000011110110111

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In case of a Unity project for example, there's a LOT of files CodeStats finds and scans that aren't even in the solution.

And double-clicking many of them leads to a "file not found" error. It seems it just scans the entire /Library folder apparently (which isn't part of the solution and contains generated source files).
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