Enemy Inbound is a game in Java that I made for the Ludum Dare game jam in 2013 when I was in 7th grade. Over the years, I lost the original source code, but I still had the .jar file. I ran it through a decompiler and put the result on Github. It's a dual stick shooter with a minimalist art style. You face an increasing number of enemies and can upgrade weapons and buy health.
The project used to be stored here on Ludum Dare's legacy website.
The decompiled source code is in the src folder. EnemyInbound_v4.jar is the main jar executable.
You are a square shooting squares at other squares. There's an in-game shop where you can upgrade your weapon or buy more health.
